It has been a hectic month here in the United States: a month of unspeakable hurricane devastation, two Supreme Court nominations and just this morning, a national address by our President reinforcing the White House's steadfast support of our nation's continuing involvement in Iraq. It is difficult, perhaps even impossible to locate design issues of critical consequence at a time like this. And as someone who spends a considerable amount of time driving and listening to the radio with young children who require further clarification ("Mommy, what's a referendum?") I am hard put to understand where and if design plays a role in this larger maelstrom of political, social, judicial and economic activity.
Enter the Citizen Designer the person who sees design as more than just a problem solving activity, who acknowledges and uses design as a persuasive tool for the public good and who, to quote
Milton Glaser in a recent lecture, responds by becoming more active in civic life. Simply put, this means being a human being first, a designer second. And it seems to me that if enough of us do this, we become a critical mass an entire civilization of engaged citizens.
So how many citizen designers will it take to enact Design Reform?
The notion of Design Reform like education reform, tax reform and welfare reform suggests a reconsideration of the purpose as well as the practice of something essential to our well-being: in this case,
design. Design Reform is less about the nomenclature definining sub-genres within our professions and more a function of the totality, the sum of our multiple parts. Design Reform is about optimism, not terrorism; about engagement, not elitism; and about the communicative strengths the clarity and sense of purpose that lie at the core of every peace treaty ever enacted.
Clearly, designers have long engaged in acts of political activism: indeed, ours is a rich paper trail of dissent, from
broadsides to posters to Tshirts to video installations to public art projects to
Class Action to
Gran Fury the list is a long one. But Design Reform is not only characterized by visual displays of civic expression, but by empathy and compassion, humor and ingenuity, and perhaps most of all, the ability to recognize and respond to basic need. The cumulative efforts of a number of designers helping other designers displaced by Hurricane Katrina had less to do with making cool posters and more to do with making phone calls to help these people get resettled. It was and is a compelling testament to the power of citizenship, otherwise known as
strength in numbers.There are many factors contributing to Design Reform, beginning with the economics framing the design professions. Statistically, there is every reason to expect that design will become more democratized and certainly more decentralized by mid-century, with advances in telecommunications and technology enabling citizen non-designers (read "civillians") to produce designed things
without designers. It is perhaps worth remembering that we are not now, nor have we ever been, licensed to practice. (An
Amazon search on the term "non-designers" resulted in 97, 208 books addressing precisely this apparently sizeable demographic.) There are questions of method and medium, of authorship, leadership, even sponsorship. These are topics of considerable importance to everyone, not only visual practitioners: but to the degree that society is changing, it seems fair to suggest that our role in society must change, too.
Issues relating to education in the context of Design Reform are perhaps deserving of their own post, and while the history, principles and discipline of design remain worthy of our vigilance as educators, what value do we place on teaching emerging designers about philosophy, psychology, or ethics? What about political science and sociology, or economics? Advocates of the role of design in business no doubt see a direct link between design thinking, strategy and implementation, but why shouldn't the citizen designer consider such notions as well? To simply make a poster arguably the designer's single most powerful and persuasive visual tool can, in the absence of true understanding and engagement, also be viewed as a rhetorical gesture, a hermetically sealed activity.
In recent years, design has proven to be critically connected to certain public behaviors voting, for example thereby raising the awareness and appreciation of the value of good design in the public realm. But this remains tricky territory, as likely to yield elitism as our political system is capable of yielding bipartisanship. Identifying
good like the perfect paper stock or building material is a virtual impossibility, subject to indecision and, not surprisingly, often doomed to failure. Quality control notwithstanding, it's not so critical that we agree on the details: but when it comes to the big picture, the important and lasting things, we are finding that many of us do, infact, agree. In a profession often dominated by images, by the way things look and perform and sell, let's remember that citizenship is at its core, a function of the heart. And for that we need no referendum: we just need each other.
Whether we like it or not, graphic design is still just a trade...in the realm of public opinion, anyway. Many of us are working hard to elevate our work to the level of "profession" but the fact remains that the "trade" misperception still exists.
Go ahead and look up profession or professional in the dictionary, you'll find a reference to extensive training and extensive education. Extensive training and education...check! (Imagine a pencil marking off the education/training box on a clipboard list) It's true that some designers have different education levels than others, but in order to find renown or even mediocre success in design, one must have extensive experience (training.)
The only other prevailing reoccurrence I find in defining "profession" has to do with being paid a certain wage for a certain level of expertise. Check again! I dare anyone to show me another group of people who know more about typography or how to make a website beautiful, witty and easier to use all while streamlining the content to just the essentials. And no matter what these cheap bastards (who keep calling me and asking if some of my students would like some "real-life experience") think, our services are rarely performed for free.
So why does the perception exist? Go ahead and try to deny it if you wish, but it's still there, like an enormous, sweaty, incontinent gorilla in the corner of the room. But why is it there? Where is that metaphorical can of "Gorilla-be-Gone"?
Perhaps part of the problem stems from trying to explain what the hell it is we do exactly. What is the definition of graphic design? I can't find one I like. Hell, I can't even write one I like. I've read Jessica Helfand's essay as well as the work of the countless others who have made strides toward defining graphic designbut I feel like I need something much more concise and caustic to sway public perception. Like say, James Victore's opinion on the subject: "Graphic design is a big fucking club with spikes in it and I want to wield it."well, maybe not that caustic, but I need something quick and clear and easy to explain that I don't yet have.
Or perhaps what we do is somehow less socially significant than the work of the clearly recognized professionals like a dentist or an architect. I don't know about you, but I can't even eat a candy bar or drive to work without encountering graphic design and yet I haven't been to the dentist in over a year and my teeth are fine.
Or maybe quite a bit of the blame lies on our own shoulders. How many of us have "out-grown" the title of Graphic Designer only to trade it in for monikers like Art Director or Creative Director? What's so damn wrong with being a Graphic Designer? And if you think it's difficult to explain to your mother-in-law what it is you do as a designer, try to explain to her what it means to be a Creative Director. That's a long uncomfortable batch of dinner conversation that no one wants.
Public perception changes through public action. WE still need to define our profession's reputation. It's become too easy to make fast graphic design. Many of us have gotten a bit too comfortable, digitally speaking. When designing that next poster maybe we should create our own typefaces instead of using existing ones, or instead of hiring some illustrator to create images for usperhaps we should make our own. These are the kinds of actions which will make us seem impressive again in the eyes of the general public. I can't count the number of times during a classroom I critque I hear my students say: "yeah, but that would take forever" or "I don't have that kind of time to do all of that."
Our historical graphic design heros are impressive because they worked hard.
10.06.05 at 02:46